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Do not ask which creature screams in the night, Do not question who waits for you in the shadow. It is my cry that wakes you in the night, And my body that crouches in the shadow. I am Tzeentch and you are the puppet That dances to my tune.
— Excerpt from The Book of Tzeentch

Summary

Tzeentch is a God of Chaos who represents the vitality and volatility of change. Tzeentch is closely associated with sorcery and magic, as well as dynamic mutation, and grand, convoluted scheming. The domains of history, destiny, intrigue and plots are his chief interests, and in pursuit of these aspects he listens to the dreams and hopes of all and watches their plans take form. He is not content to merely observe, however, and chooses to interfere in the skeins of fate in order to fulfill his own, unknowably complex schemes. Tzeentch is known by an endless multitude of names, but the chief titles he bears are the Changer of the Ways, the Master of Fortune, the Great Conspirator and the Architect of Fate.

Powers and Stats

Tier: 1-A

Name: Tzeentch, epithets "The Changer of Ways" and "He Who Weaves the Threads of Fate"

Origin: Warhammer 40,000/Warhammer Fantasy

Gender: Has no true gender, though is often referred to as male

Age: As old as existence from the perspective of the Warp, created some time during the 2nd Millennium from the perspective of the material universe

Classification: Chaos God, Warp God, God of Change, Evolution, Intrigue, and Sorcery (as well as Fate and Hope)

Powers and Abilities: Incorporeal, Immortality (Type 4 and 8), Regeneration (True-Godly), Telepathy, Telekenisis, Possession, Reality Warping, Cosmic Awareness, Soul Manipulation, Time Manipulation, Spatial Manipulation, Mind Manipulation, Causality Manipulation, Acausality, Psychic Powers, Higher-Dimensional Manipulation, Probability Manipulation, Fate Manipulation, Conceptual Manipulation, Fire Manipulation, Information Manipulation, Exists outside the confines of traditional laws of physics, Grows stronger whenever significant change occurs anywhere, individuals pursue knowledge and magic, and/or mortal beings feel hope

Attack Potency: Outerverse level (Transcendent of the material universe, which contains a myriad of higher dimensions so great that they 'cannot be defined by so limited a thing as human language'. Unbound by the restrictions of physical reality, such as form and its dimensions, he chooses to impose on himself or his surroundings.)

Lifting Strength: Irrelevant

Striking Strength: Outerversal

Durability: Outerverse level (Constantly wars against the other Ruinous Powers)

Stamina: Limitless

Range: Outerversal

Standard Equipment: Unknown

Intelligence: Nigh-Omniscient, knows the thoughts of all living things throughout space-time, capable of viewing the totality of the past and present, but the future is too variable for him to accurately view.

Weaknesses: None notable

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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