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Do not ask which creature screams in the night, Do not question who waits for you in the shadow. It is my cry that wakes you in the night, And my body that crouches in the shadow. I am Tzeentch and you are the puppet That dances to my tune.
— Excerpt from The Book of Tzeentch

Summary

Tzeentch is a God of Chaos who represents the vitality and volatility of change. Tzeentch is closely associated with sorcery and magic, as well as dynamic mutation, and grand, convoluted scheming. The domains of history, destiny, intrigue and plots are his chief interests, and in pursuit of these aspects he listens to the dreams and hopes of all and watches their plans take form. He is not content to merely observe, however, and chooses to interfere in the skeins of fate in order to fulfill his own, unknowably complex schemes. Tzeentch is known by an endless multitude of names, but the chief titles he bears are the Changer of the Ways, the Master of Fortune, the Great Conspirator and the Architect of Fate.

Powers and Stats

Tier: Likely 2-B | At least 4-A while restricted, Unknown while unrestricted | 1-B, possibly higher

Name: Tzeentch, epithets "The Changer of Ways" and "He Who Weaves the Threads of Fate"

Origin: Warhammer 40,000/Warhammer Fantasy

Gender: Has no true gender, though is often referred to as male

Age: As old as existence from the perspective of the Warp, created some time during the 2nd Millennium from the perspective of the material universe

Classification: Chaos God, Warp God, God of Change, Evolution, Intrigue, and Sorcery (as well as Fate and Hope)

Powers and Abilities: Incorporeal, Immortality (Type 4 and 8), Regeneration (Mid-Godly), Telepathy, Telekenisis, Possession, Reality Warping, Cosmic Awareness, Soul Manipulation, Time Manipulation, Spatial Manipulation, Mind Manipulation, Causality Manipulation, Acausality, Psychic Powers, Higher-Dimensional Manipulation, Probability Manipulation, Fate Manipulation, Conceptual Manipulation, Fire Manipulation, Information Manipulation, Exists outside the confines of traditional laws of physics, Grows stronger whenever significant change occurs anywhere, individuals pursue knowledge and magic, and/or mortal beings feel hope

Attack Potency: Likely Multiverse level (The second strongest of the four main Chaos Gods, only barely behind Khorne) | At least Multi-Solar System level while restricted (Even while being held back, his influence is spread over the entire Milky Way Galaxy. An area of space spanning numerous solar systems is rendered completely uninhabitable due to the conflict between Chaos and the Anathema. The Warp will often randomly swallow up entire sectors of the galaxy composed of numerous solar systems.), Unknown while unrestricted (Were the Emperor unable to continue holding the Chaos Gods back, the Warp's influence would flood into realspace, causing it to be completely destroyed) | Hyperverse level, possibly higher (Transcendent of the material universe, which contains a myriad of higher dimensions so great that they 'cannot be defined by so limited a thing as human language'. Unbound by the restrictions of physical reality, such as form and its dimensions, he chooses to impose on himself or his surroundings.)

Speed: Omnipresent within his own realm | N/A | Omnipresent within his own realm

Lifting Strength: Immeasurable | Unknown | Immeasurable

Striking Strength: Likely Multiversal | Unknown | Hyperversal

Durability: Likely Multiverse level (Constantly wars against the other Ruinous Powers) | Unknown (Not actually present) | Hyperverse level, possibly higher

Stamina: Unknown

Range: Likely Multiversal (The Warp is connected to all universes) | Galactic while restricted | Likely Hyperversal (the Warp extends to at least a million universes, and the Warp itself is beyond all physical and temporal dimensions of realspace)

Standard Equipment: Unknown

Intelligence: Nigh-Omniscient, knows the thoughts of all living things throughout space-time, capable of viewing the totality of the past and present, but the future is too variable for him to accurately view.

Weaknesses: Harder for him to manifest his full power outside the Warp | None notable

Key: In the Warp (Fantasy) | Influence outside the Warp (40,000) | In the Warp (40,000)

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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