Your shrines will burn, your streets run with blood, your false idols shattered, your people slaughtered by the thousands, your very planet torn apart… and the barest fraction of my hatred will be satisfied.
— Ba'ar Zul the Hate-Bound, Warrior of Khorne


Khorne is the Chaos god of anger, violence, and hate. Khorne is the mightiest and the second to emerge of the four Gods of Chaos, fully coming into existence during Terra's Middle Ages. Every act of violence gives Khorne power, whether committed by his followers or by their enemies.

The name "Khorne" derives from his Dark Tongue name, "Kharneth", meaning "Lord of Rage" or "Lord of Blood". Although Khorne despises the use of magic and accordingly hates Tzeentch, Slaanesh is his opposite. Khorne and Slaanesh personify two entirely opposing aspects of Chaos, and Khorne considers Slaanesh a weakling without martial pride or honour. Images of Khorne show it to be a mighty being, sitting upon a great throne of brass atop a mountainous pile of bleached skulls centered in a lake of blood. The skulls are of all those slain by Khorne's Champions, and of all his slain Champions. The mountain slowly grows ever higher.

Khorne is said to have inherited a martial nobility and honour, and considers the weak and helpless to be unworthy of his wrath. His associated number is eight, reflected in the organization of his armies, and in smaller matters such as the number of syllables in a daemonic follower's name.

Tier: 1-A

Name: Khorne, epithets "The Blood God" and "The Lord of Skulls"

Origin: Warhammer 40,000/Warhammer Fantasy

Gender: Inapplicable

Age: Inapplicable

Classification: Chaos God, Warp God, God of Rage, War, Murder, and Bloodshed (as well as Martial Nobility and Honor)

Powers and Abilities: Reality Warping, Time Manipulation, Spatial Manipulation, Immortality (Type 4 ,8 ,10 ETC), Regeneration (True-Godly), Soul Manipulation, Mind Manipulation, Conceptual Manipulation, Exists outside the confines of traditional laws of physics, Incorporeal, Able to create endless hordes of Daemons from his own essence, Acausality, Higher Dimensional Manipulation, Blood Manipulation, Fire Manipulation, Rage Manipulation, Power Nullification (Reflecting far more mortal ideas of honor and sportsmanship, Khorne has the ability to nullify more abstract and magic attacks generated by the other gods), Extreme Resistance to Reality Warping, Magic, and many abilities not associated with direct combat or fair play), Grows stronger whenever any other beings fight and kill, and/or feel the emotions he embodies,ETC

Attack Potency: Outerverse level

Speed: Omnipresent

Lifting Strength: Irrelevant

Striking Strength: Outerversal

Durability : Outerverse level

Stamina: Limitless

Range: Outerversal

Intelligence: Nigh-Omniscient

Combat skills: Very High

Weaknesses: None

Standard Equipment:

Notable Attacks/Techniques:






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