FANDOM


Flynn render

Shin-megami-tensei-iv-wallpaper-01-1280x1024-atlus-33901552-1280-1024

Protagonist SMTIV Samurai Outfit

There are things I want to protect, even if it costs me my life.
— Flynn, Shin Megami Tensei IV Final

Tier: At least 1-B

Name: Flynn,Messiah the Great Will

Origin: Shin Megami Tensei

Gender: Male

Age: 18

Classification:Samurai, Tokyo defender, one of Fifth Generation of mankind, the chosen of the Great Will of God Killer, Member of the Divine Forces

Powers and Abilities: Superhuman physical characteristics, energy manipulation, regeneration (type 1 and 2), the healing elements of manipulation, manipulation of side elements, manipulating light, manipulation, dark, barriers, magic, slashes, manipulation of electricity, manipulation of fire, manipulating water, manipulating air, magic, resistance (ice and other elements), uncausality (type 2), call the resurrection, dimensional manipulation, conceptual damage suggestive of an attack, immortality (type 6, possibly 7), the manipulation of life

Attack Potency: at least Hyperverse level (Easily pierced Masakado), (as the elect of the Great Will surpasses YHVH, which is incomparably stronger Kagutsuchi)

Speed: Immeasurable also Can possibly tag Omnipresent beings

Lifting Strength: Immeasurable

Striking Strength: At Least Hyperversal

Durability : At Least Hyperverse level

Stamina: Infinite

Range: At Least Hyperversal

Standard Equipment: His various swords and guns, his Gauntlet.

Intelligence: Super Genius

Combat skills: High fencing skills and magic

Weaknesses: None


Notable Attacks/Techniques:

Heir of the Great Will - Flynn is the reincarnation of the youngest participant Anti-Demon troops, who defeated Masakado and merged with his spirit.

  •  Great Gathering of Spirits - Flynn able to derive from the strong enemy defeated the Great Spirit, embodies some concept. Each spirit greatly increases the strength Flynn, placing it above almost omnipotent beings.
    • Great Spirit of Evil - the scope of the defeated king Lucifer's demons.
    • Great Spirit of Hope - the sphere of higher defeated Angel Merkabah.
    • Great Spirit of Tokyo - the concept of the joint will of all the inhabitants of Tokyo and its deities defenders.

Katana of Masakado - an ancient sword, a receptacle part Masakado forces. He has great power and the ability to activate the National Protective Deity Masakado including himself.

Masakado Complete Form SMTIV
  • Partial form - Masakado weakened spirit, which is a part of his head with a few spikes. Initially, he had no special powers, but to feed him the Spirit of Tokyo, Flynn raised his level. Apart from the usual abilities that can be used Flynn, it also has some special features.
    • The materialization - Masakado able to materialize itself in the physical world at will.
    • Absorption Barriers - Masakado takes demonic energy barriers, creating a wall of a reality accessible only by himself.
    • Increase strength - even without being called upon by the Great Spirit Tokyo Masakado can increase the power of Flynn. This process usually occurs during the fight, in response to the increase in the power of the enemy, but can also take place gradually during the fight just like that. Apparently forces increase automatically by raising the level of Flynn until until it will gain enough strength to defeat the enemy. It is also fully restores force several times in the fight.
  • Complete the form - when Masakado absorbed all three of the Great Spirit, he regained his former strength. He has reached the size of greater Tokyo and acquired a power comparable to the strongest demons.
    • Barrier - transforms your body into physical and spiritual barrier like a strange crystal and covers them all Tokyo.
  • Shadow Masakado - another form of conscription Masakado roughly the strongest demon in the series as it provides an endless supply of moves.

The power of Amaterasu - Flynn helped again call upon one of the strongest demons Amaterasu, albeit in a weakened form. For this, she has increased his powers and granted the ability to summon the spirit of flying ship on which he can move quickly over long distances.

Shin-megami-tensei-iv-yaato-reactor

Eternal reactor Yamato - after defeating Lucifer Flynn got full control over the mechanism created beings of the higher worlds is the will of Yahweh. White (as they are called), embodying the concept of humanity and Flynn in particular, have created this mechanism in order to lead humanity out from under God's control, but since they are associated with Flynn, then forced to follow his selection as Favorites. They can also move it in time and space according to his will.

  • Travel - reactor is capable to transfer a group of people at different points of time-space universes. Thus, it can be moved to different time points of alternative universes. The reactor exists in any time and in any reality that speaks and looks like being Flynn.
  • Portal - opens a portal into the reactor Expanse, measurement of the demons that cause the immediate appearance of hordes of powerful demon.
  • Great Abaddon - the main purpose of the White reactor, the destruction of the Yamato, in his ring formed an unusual black hole, which is rapidly increasing in size and absorbs not only the whole world completely, but also all of its possible alternative reality and variation.

Glove Samurai

COMPSMTIV

At the age of 18 years, Flynn took initiation ritual samurai Eastern Kingdom Mikado and he was awarded a mystical white Signet of strange material and embedded computer. Although the samurai and do not know the origin of gloves and all its functions, but it is actively used by them to fight the demons. The signet embedded computer designed inventor Steven (ala Stephen Hawking) in one of the universes. After studying black holes and other space, Steven created a system of terminals, which allows you to navigate in time and space in different universes. As a result of experiments, it was absorbed into the Expanse, the measurement of the demons out of time and other aspects of our reality. Demons tried to contact him, but the attempt failed due to strong differences "language" and he was crippled. He created a program that allows you to connect and communicate with the demons, it is fully studied them and became one of the entities outside the "jurisdiction" of God. Thus were created the COMP, whose copy is integrated into the glove of the Samurai.

Smt4 burroughs

Burroughs - artificial intelligence COMP, whose identity is almost reaches the human level. It is programmed to assist the user in all possible ways to get information and to carry out his "right path". Stephen, whose mind is beyond human understanding and demonic, laid in it a significant share of information, but, apparently, it is locked and opened by direct contact with the object.

  • Analysis - its main task is to analyze the objects and displays information to the user. The analysis process is possible only a short distance (several kilometers), the user can find information about any object on its behalf, to the level of the forces of history and weaknesses. It is also possible to analyze areas: AI is instantly map, notes useful objects, and so on.
  • Communication - Burroughs is able to communicate with other COMP, even if they are in another dimension.

Demon Summoning Program - Program Steven itself, allowing code to communicate with demons unknown way. In addition to the possibility of talking with incredible creatures, it has several useful abilities.

  • Contact - DSP user may enter into a "contract" to bind a demon to their the COMP, to record his information in the code. The program has a limitation - it can not create a relationship with a demon stronger user, but Flynn reached a huge level and exceeds the strongest demon Lucifer.
  • The call - in fact what has been created and the program, the ability to summon a demon from another world and get to fight on the side of the user DSP. The demon instantly materialize far away from the user.
  • Apps - additional abilities associated with AI. Their list includes: the ability to speak the demons, who physically are not capable; to fully restore power in combat, to enhance the characteristics of demons and so on.
    • Merge - this version has built-in DSP combining the two demons that merge into one, forming a completely new creature. Thus, the user can create two weak demons one with more power and new capabilities.
  • Education - DSP allows you to learn new skills from the demons.
  • Withdrawal - DSP collects information of the strengths of the vanquished demons and opens up the possibility to create identical to the demon being completely subordinated to the will of the user.

Tumblr mqb2lbYN9R1qh02uyo1 1280

The army of demons - in their journey Flynn assembled a great number of demons at different levels, as part of the strongest of them there are: Metatron, Shiva, Vaishya, Mara, 4 the fallen archangel, Sanat and Ancient of Days, who is the oldest form of the Hebrew God.

Source of Evil - in one version of the story, Flynn joined with Lucifer in its strongest form, practically equal to Yahweh. In addition to participating in the battle, Lucifer Flynn increases power to a level above their own and apply all the skills that have Masakado. Flynn also killed the Demiurge, the Gnostic Creator God many universes, second only to Yahweh, which also increased its strength several times and allowed the use of the Demiurge as his own demon. In the end, Flynn became the leader of the demons on a level with Lucifer.


Yamato Takeru and Samurai Magazine Cover SMTIV

'Military equipment' - different types of strokes and spells learned from demons.

  • 'Physical techniques:' </ span>
    • Lunge </ span> - point burst of energy causes minor damage to one enemy, poor accuracy.
    • Gram Slice </ span> - causes little damage to the enemy one.
    • Dream Fist </ span> - causes little damage to the enemy with a 70% probability to euthanize him.
    • Fang Breaker </ span> - is accompanied by a small damage effect Tarunda.
    • Fatal Sword and Iron Judgment </ span> - cause moderate damage to one enemy.
    • Oni-Kagura </ span> - moderate damage on one enemy with a high probability of crit and poor accuracy.
    • Poison Claw </ span> - slash causes moderate damage and poison the enemy with a probability of 70%.
    • Tetanus Cut </ span> - moderate damage on one enemy with a probability of 70% to weaken the target.
    • Binding Claw </ span> - inflicts moderate damage on the target with 35% chance to immobilize.
    • Berserker God </ span> - a large damage to a single target.
    • Mortal Jihad </ span> - caused great damage to the enemy one by one with a high probability crit, but low accuracy.
    • Stigmata Strike </ span> - great damage on the enemy with 250% probability (xs why so much) brand target (translated on its side).
    • Bouncing Claw </ span> - causes one to three weak attacks on a single target.
    • Damascus Claw </ span> - causes one to three strokes of medium strength for one purpose.
    • Nihil Claw </ span> - causes one to three hard blows at the same target.
    • Scratch Dance </ span> - causes one to three weak strikes against multiple targets.
    • Purple Smoke </ span> - causes one to three strokes of medium strength at several targets with 70% likely to cause a panic.
    • Madness Nails </ span> - causes one to three hard blows at several targets.
    • Kannuki-Throw </ span> - causes one to 15 blows to weak random opponents.
    • Critical Wave </ span> - weak damage to all enemies.
    • Blight </ span> - weak damage to all enemies in a 60% chance to poison.
    • Javelin Rain and Megaton Press </ span> - causing moderate damage to all enemies.
    • Occult Flash </ span> - the average damage to all enemies in a 50% chance to instantly kill enemies.
    • Titanomachia </ span> - caused great damage to all targets.
    • Deadly Fury </ span> - caused great damage to all targets with a 70% chance to cause a panic.
  • 'Remote technology' </ span> - physical attacks from a distance, often presented in the form of throwing objects, and in particular needles.
    • Needle Shot </ span> - remote causes slight damage to a single target.
    • Dream Needle </ span> - remote causes slight damage to a single target with a 70% probability to euthanize her.
    • Toxic Sting </ span> - remote causes slight damage to a single target and poison the enemy with a probability of 70%.
    • Stun Needle </ span> - remote causes slight damage to a single target with a 60% chance to immobilize.
    • Madness Needle </ span> - remote causes slight damage to a single target with a 70% chance to cause a panic.
    • Tathlum Shot </ span> - the average remote damage to a single target.
    • Grand Tack </ span> - remote causes great damage to one enemy.
    • Severe </ span> - a huge remote damage at the same target.
    • Stun Needles </ span> - causes one to three strokes of medium strength with 60% chance to immobilize.
    • Rapid Needle </ span> - a small remote causes damage to all enemies.
    • Blast Arrow </ span> - does middle remote damage to all enemies.
    • Heaven's Bow </ span> - a great damage to all enemies.
    • Star Tarantella </ span> - a great damage to all enemies with a 70% chance to cause a panic.
  • 'Fire equipment' </ span> - fire element spells in various forms from ignition to explosion.
    • Agi </ span> - a small fire damage on a single target.
    • Agilao </ span> - causing moderate damage to one enemy.
    • Agidyne </ span> - a large fire damage on a single target.
    • Maragi </ span> - a small fire damage on all enemies.
    • Maragion </ span> - does middle fire damage on all enemies.
    • Maragidyne </ span> - a large fire damage on all targets.
    • Fire Breath </ span> - causes little damage from one to three times at random targets.
    • Ragnarok </ span> - inflicts moderate damage from one to four times at random targets.
    • Trisagion </ span> - a huge fire damage on one enemy.
    • Inferno of God </ span> - caused great damage to fire on all targets ignoring fire resistance.
  • 'Techniques of ice' </ span> - ice spells disaster.
    • Bufu </ span> - one freezes the enemy little damage.
    • Bufula </ span> - inflicts moderate damage and freezes one opponent.
    • Bufudyne </ span> - a large ice damage on a single target.
    • Mabufu </ span> - causes little damage and freezes all enemies.
    • Mabufula </ span> - freezes and causes moderate damage to all enemies.
    • Mabufudyne </ span> - a large ice damage on all enemies.
    • Ice Breath </ span> - causes little damage from one to four times at random targets.
    • Glacial Blast </ span> - inflicts moderate damage by ice from one to four times at random targets.
    • Refrigerate </ span> - causes little damage from one to eight times at random targets.
    • Cold World and Hailstorm of God </ span> - caused great damage to all targets ice with a 15% chance of instant death, ignoring the resistance.
  • 'Electric attacks' </ span> - electricity spells disaster.
    • Zio </ span> - causes damage to the electric light on one opponent.
    • Zionga </ span> - does middle electrical damage to one enemy.
    • Ziodyne </ span> - inflicts heavy electrical damage to one enemy.
    • Mazio </ span> - causes damage to the electric light on all opponents.
    • Mazionga </ span> - does middle electrical damage to all enemies.
    • Maziodyne </ span> - inflicts heavy electrical damage to all enemies.
    • Shock </ span> - causes little damage from one to four times at random targets.
    • Plasma Discharge </ span> - causes little damage electricity from one to eight times at random targets.
    • Charming Bolt </ span> - caused great damage to all targets with a 25% chance to cause a panic.
    • Thunder Reign and Lightning of God </ span> - a huge loss for the electricity to all enemies, ignoring the resistance.
  • 'Attacks wind' </ span> - technology using the element of wind.
    • Zan </ span> - causing light damage to the wind on one opponent.
    • Zanma </ span> - causing average damage of wind on one opponent.
    • Zandyne </ span> - causes heavy damage to the wind on one opponent.
    • Mazan </ span> - causing light damage to all enemies in the wind.
    • Mazanma </ span> - causing moderate damage to all enemies in the wind.
    • Mazandyne </ span> - inflicts heavy damage on all opponents of the wind.
    • Wind Breath </ span> - causes little damage from one to four times at random targets.
    • Floral Gust </ span> - inflicts moderate damage from one to four times at random targets.
    • Deadly Wind </ span> - a huge wind damage on a single target.
    • Tornado of God </ span> - caused great damage to the wind all targets, ignoring the resistance.
  • 'techniques of light' </ span> - spells using "divine" light that kills with one blow.
    • Hama </ span> - 30% chance to instantly kill the enemy.
    • Hamaon </ span> - 55% chance to instantly kill the enemy.
    • Mahama </ span> - 30% chance to instantly kill all enemies.
    • Mahamaon </ span> - 55% chance to instantly kill all enemies.
    • Judgement Light </ span> - 80% chance to instantly kill all the enemies, ignoring the resistance.
  • 'Techniques of Darkness' </ span> - spells using dark energy, the effect is similar to the world of magic.
    • Mudo </ span> - 30% chance to destroy the enemy.
    • Mudoon </ span> - 55% chance to destroy the enemy.
    • Mamudo </ span> - 30% chance to destroy all opponents.
    • Mamudoon </ span> - 55% chance to destroy all opponents.
    • Die For Me </ span> - 80% chance to instantly kill all enemies.
  • 'Almighty technology' </ span> - all spells with omnipotence aspect that ignores any protection and all forms of resistance. This includes some of the techniques of all kinds of elements.
    • Megido </ span> - causing minor damage to an aspect of the omnipotence of all enemies.
    • Megidola </ span> - causing moderate damage to an aspect of the omnipotence of all enemies.
    • Megidolaon and Megidoplasma </ span> - caused great damage to all enemies.
    • Life Drain </ span> - sucks the life force of the enemy.
    • Spirit Drain </ span> - sucks the magic power of the enemy.
    • Energy Drain </ span> - sucks all the enemy forces.
    • Serpent of Sheol </ span> - sucks all the forces of all the enemies.
    • Sea of ​​Chaos </ span> - causing moderate damage to an aspect of the omnipotence of all targets.
    • Holy Wrath </ span> - causing moderate damage to an aspect of the omnipotence of all targets and 150% more darkspawn.
    • Judgement </ span> - causing moderate damage to all targets and 150% more targets having no connection with the darkness and the light.
    • Great Logos and Antichthon </ span> - a huge loss to the whole aspect of omnipotence for all purposes, as well as the effect Debilitate.
    • Babylon Goblet </ span> - causing moderate damage to all enemies with a 25% chance to cause a panic.
    • Damnation </ span> - caused great damage to all targets omnipotence aspect with 70% chance to poison.
    • Stigmatic Gleam </ span> - caused great damage to an aspect of the omnipotence of all targets with a 20% chance to immobilize.
    • Gaea Rage </ span> - caused great damage to all targets with a 30% chance to instantly kill.
    • Curse Thy Enemy </ span> - guaranteed overlay weakness effect with more damage to all enemies.
    • Death's Door </ span> - decreases the health of all opponents to 1 HP.
    • Fallen Grace </ span> - deals strictly fixed 666 points of damage to all targets.
  • 'Spells disease' </ span> - equipment causing a variety of negative effects.
    • Poisma </ span> - 90% chance to poison a target.
    • Poison Breath </ span> - 70% chance to poison all enemies.
    • Pulinpa </ span> - 90% chance to cause panic among the same goal.
    • Panic Voice </ span> - 70% chance to cause panic among all enemies.
    • Dormina </ span> - 90% chance to put down one opponent.
    • Lullaby </ span> - 70% chance to put down all enemies.
    • Shibaboo </ span> - 50% chance to immobilize the target.
    • Bind Voice </ span> - 45% chance to immobilize all enemies.
    • Cough </ span> - 90% chance to trigger the effect of the weakness of the enemy.
    • Pandemic Bomb </ span> - 70% chance to trigger the effect of the weakness of all opponents.
    • Shivering Taboo </ span> - 70% chance to immobilize, to lull, to poison and cause panic effect for all purposes.
    • Lamentation </ span> - lulls, poisons, imposes a panic effect, immobilizes a 45% chance to win over to their side.
  • 'Support Technicians' </ span> - spells increase and decrease performance, as well as other equipment, except for too tied to igromehu.
    • Dark Energy </ span> - increases following a physical attack by 200%.
    • Spiritual Focus </ span> - increases the following magic attack by 200%.
    • Tetraja </ span> - protects against any single attack with light or darkness.
    • Tetrakarn </ span> - protection against any physical attack.
    • Makarakarn </ span> - reflects back to the opponent's attack magic attacks including the almighty.
    • Tetracoerce </ span> - resistance Tetrakarn effect.
    • Makaracoerce </ span> - resistance effect Makarakarn
    • Tarukaja </ span> - increases attack all members of the party.
    • Rakukaja </ span> - increases protection of all members of the party.
    • Sukukaja </ span> - increases the rate of evasion to all members of the party.
    • Luster Candy </ span> - puts all -kaja effects simultaneously.
    • Dekaja </ span> - neutralize all enemy -kaja effects.
    • Tarunda </ span> - reduces attack all enemies.
    • Rakunda </ span> - reduces the protection to all enemies.
    • Sukunda </ span> - reduces the speed of all enemies evasion.
    • War Cry </ span> - use and Tarunda Rakunda simultaneously.
    • Acid Breath </ span> - the simultaneous use of Rakunda and Sukunda.
    • Fog Breath </ span> - the simultaneous use of Tarunda and Sukunda.
    • Debilitate </ span> - the use of all -unda spells.
    • Dekunda </ span> - dispels all -unda effects.
    • Taunt </ span> - the simultaneous use of Tarukaja and Rakunda twice.
    • Silent Prayer </ span> - cancels all effects for all.
  • 'healing techniques' </ span> - spells recuperation and healing of diseases and other.
    • Dia </ span> - Restores a small amount of health of one member of the party.
    • Diarama </ span> - restores the health of the average amount of one member of the party.
    • Diarahan </ span> - restores the entire stock of health of one member of the party.
    • Media </ span> - Restores a small amount of health of the entire party.
    • Mediarama </ span> - restores the health of the average number of the entire party.
    • Mediarahan </ span> - restores the entire stock of the health of the party.
    • Salvation </ span> - restores the entire stock of the health of the whole Party and heals all diseases.
    • Posumdi </ span> - neutralizes poison one member of the party.
    • Patra </ span> - heals panic, fear or sleeping one member of the party.
    • Me Patra </ span> - heals panic, fear or fatigue, all members of the party.
    • Amrita </ ​​span> - heals all diseases one member of the party.
    • Recarm </ span> - raises ally with a small margin of life.
    • Samarecarm </ span> - raises ally with a full supply of life.
    • Recarmdra </ span> - a user dies, but restores all allies with a full supply of life.
  • 'Automatic machinery' </ span> - passive abilities, strongly tied to igromehu.
    • Null Phys </ span> - the character does not receive physical damage.
    • Null Expel </ span> - the character does not receive damage from magic light.
    • Null Death </ span> - the character does not receive damage from magic darkness.
    • Null Poison </ span> - the character can not be poisoned.
    • Null Panic </ span> - the character can not fall into panic.
    • Null Nerve </ span> - a character is not valid mental spells.
    • Null Ailment </ span> - a character is not possible to impose a negative effect.
    • Phys Absorb </ span> - the enemy's physical attacks restore health.
    • Drain Fire </ span> - the fire of enemy attacks restore health.
    • Drain Dark </ span> - enemy attacks darkness restore health.
    • Drain Light </ span> - light enemy attacks restore health.
    • Drain Force </ span> - Wind enemy attacks restore health.
    • Drain Elec </ span> - electricity enemy attacks restore health.
    • Drain Ice </ span> - enemy attacks with ice restore health.

Birth of Shin Megami Tensei IV Cover SMTIV

SMTIV Cover Larged

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Note Profile written by excluding SMT IV: Finale

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.