Powers and Stats
Tier: High 8-C | 8-A to Low 7-C | At least 7-B, likely 7-A
Classification: Secret Organization, Terrorists, Supervillains, Mentalists
Powers and Abilities: Superhuman Physical Characteristics, Telekinesis, Invisibility, Astral Projection, Can manipulate aura to create giant energy golems, Energy Manipulation, Military Training and Tactics, Genius level intellect, Futuristic Weaponry and Technology, Forcefields, Matter Manipulation, High-Tech drones with heavy weaponry and scanners, Reactive Evolution
Attack Potency: Large Building level | Multi-City Block level to Small Town level | At least City level, likely Mountain level+
Speed: At least Massively Hypersonic+ | Relativistic+
Lifting Strength: Class 5+ | Class M | Class G
Striking Strength: Large Building Class | Multi-City Block Class to Small Town Class | At least City Class, likely Mountain Class
Durability: Large Building level | Multi-City Block level to Small Town level | At least City level, likely Mountain level+
Range: Tens of meters with firearms | Thousands of kilometres
Standard Equipment: Wide array of weapons such as Assault Rifles, Shotguns, LMGs, RPGs, Grenades, Proximity Mines, Laser weaponry, energy shields and forcefield generators, Kamikaze and Combat Drones, etc.
Intelligence: Genius. Extremely proficient in all forms of science. Their technology is hundreds of years more advanced than the rest of the world, to the point even the world's most prominent scientists are completely baffled by their technology. They are also skilled in Manipulation and Espionage, being responsible for several historical events such as the Salem Witch trails, and having several agents within the government such as the NSA, DARPA, FBI, and even the Presidential Cabinet.
Weaknesses: Work best in groups, as even their Forced Conduits are not as strong as Prime Conduits
Key: Grunts | Invisibility Conduits | Aura Conduits